local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
main_id = 11020
L0_1 = {}
L1_1 = 1102001
L2_1 = 1102002
L3_1 = 1102003
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1102001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11020ZL1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10303
L4_1.alias = "Npc10303"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11020Girl1"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10308
L5_1.alias = "Npc10308"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q11020NPC2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 10309
L6_1.alias = "Npc10309"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q11020NPC1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1102002"] = L1_1
L1_1 = {}
L0_1["1102003"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11020ZL1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10308
L4_1.alias = "Npc10308"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11020NPC2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 4
L5_1 = {}
L5_1.id = 10309
L5_1.alias = "Npc10309"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q11020NPC1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 5
L6_1 = {}
L6_1.id = 10303
L6_1.alias = "Npc10303"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q11020Girl1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1102001"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11020ZL1"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10308
L4_1.alias = "Npc10308"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11020NPC2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 4
L5_1 = {}
L5_1.id = 10309
L5_1.alias = "Npc10309"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q11020NPC1"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 5
L6_1 = {}
L6_1.id = 10303
L6_1.alias = "Npc10303"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q11020Girl1"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L1_1.npcs = L2_1
L0_1["1102002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q11020ZL2"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 10303
L4_1.alias = "Npc10303"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q11020Girl2"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 10302
L5_1.alias = "Npc10302"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q11020Yuren2"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1102003"] = L1_1
quest_data = L0_1
